We've seen before with Fallout 1.5 and Fallout Nevada that mod campaigns can be great venues for making the kind of Fallout games the community really wants, and it's a shame that New Vegas doesn't have its own 1.5/Nevada.
I thought it had a lot of potential, however, for a small self-contained story set in the Core Region during the era between Fallout 1 and Fallout 2 and there were a number of good ideas there. Stuff like Project Brazil, the Super Mutants 'Father', the Enclave storyline, the player being a clone of the Vault Dweller etc etc, didn't cut up to scratch and I thought tying it so directly into New Vegas was unneccesary.
So, yeah.Įither way, I was very disappointed with New California's story. So, first off I'd like to say this isn't meant to be some massive trash on NC as I appreciate the manpower/effort/love that went into it and even though I'm about to make this post I have neither the skill, talent or dedication to actually try and make this a thing.